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bolt_field.h

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00001 #include "ext_stl.h"
00002 #include "obstacle_grid.h"
00003 #include "bolt.h"
00004 
00006 class BoltField {
00007 public:
00008     KeyMutableMap<CollideKey,Bolt> bolts;
00009     Collidable::ModelRef model;
00010 };

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