ai | Spectre | [private] |
ammo | Spectre | [private] |
calculateCollideKey(int surface) | Spectre | [inline, private] |
changeKey(const CollideKey &key) | Spectre | [inline] |
Collidable() | Collidable | [inline] |
Collidable(std::string filename, const Matrix &pos) | Collidable | |
collide(Spectre *oth) | Spectre | |
IdCollidable::collide(Collidable *oth) | Collidable | |
collideKey | Spectre | [protected] |
draw(class Surface *par) | Spectre | |
getCollideKey() | Spectre | [inline] |
getId() const | IdCollidable | [inline] |
getMax() const | Collidable | [inline] |
getMin() const | Collidable | [inline] |
getPosition() const | Collidable | [inline] |
getRadius() const | Collidable | [inline] |
getVectorHash() const | Collidable | |
IdCollidable() | IdCollidable | [inline] |
IdCollidable(std::string filename, const Matrix &mat, int newId=-1) | IdCollidable | [inline] |
model | Collidable | |
ModelRef typedef | Collidable | |
name | Collidable | |
pos | Collidable | |
recalculateCollideKey() const | Spectre | [inline] |
setId(int newId) | IdCollidable | [inline] |
setPosition(const QVector &newPos) | Spectre | [inline] |
shields | Spectre | [private] |
Spectre() | Spectre | [inline] |
Spectre(std::string name, const Matrix &mat, int surface, int id=-1) | Spectre | |
update() | Spectre | |