| ai | Spectre | [private] |
| ammo | Spectre | [private] |
| calculateCollideKey(int surface) | Spectre | [inline, private] |
| changeKey(const CollideKey &key) | Spectre | [inline] |
| Collidable() | Collidable | [inline] |
| Collidable(std::string filename, const Matrix &pos) | Collidable | |
| collide(Spectre *oth) | Spectre | |
| IdCollidable::collide(Collidable *oth) | Collidable | |
| collideKey | Spectre | [protected] |
| draw(class Surface *par) | Spectre | |
| getCollideKey() | Spectre | [inline] |
| getId() const | IdCollidable | [inline] |
| getMax() const | Collidable | [inline] |
| getMin() const | Collidable | [inline] |
| getPosition() const | Collidable | [inline] |
| getRadius() const | Collidable | [inline] |
| getVectorHash() const | Collidable | |
| IdCollidable() | IdCollidable | [inline] |
| IdCollidable(std::string filename, const Matrix &mat, int newId=-1) | IdCollidable | [inline] |
| model | Collidable | |
| ModelRef typedef | Collidable | |
| name | Collidable | |
| pos | Collidable | |
| recalculateCollideKey() const | Spectre | [inline] |
| setId(int newId) | IdCollidable | [inline] |
| setPosition(const QVector &newPos) | Spectre | [inline] |
| shields | Spectre | [private] |
| Spectre() | Spectre | [inline] |
| Spectre(std::string name, const Matrix &mat, int surface, int id=-1) | Spectre | |
| update() | Spectre |
1.2.15