#include <classes.h>
Inherits Spectre, Obstacle, ObstacleGrid, IdTable< Spectre >, IdTable< Bolt >, Model, Texture, Bolt, VectorHash, Collidable, Surface, World, MutableSet< Bolt >, MutableSet< Spectre >, KeyMutableSet< Bolt::CollideKey, Bolt >, KeyMutableSet< Spectre::CollideKey, Spectre >, Hashtable< VectorHash, Obstacle *, 65535 >, std::multimap< Obstacle::ModelRef, Obstacle >, std::vector< Surface * >, AI, NetworkAI, HumanAI, and ComputerAI.
Inheritance diagram for _classes_: